

Our work
Sunday Gold is an original PC title developed by BKOM Studios and published by Team17. We handled the full development of the game from concept to ship, designing a hybrid experience that combines turn-based tactical combat with point-and-click exploration and puzzle-solving.
The team built a comic book-inspired visual style, a branching skill and talent tree system for three distinct playable characters, and a composure mechanic that adds a layer of resource management to every encounter.
Balancing three gameplay modes within a single cohesive experience, exploration, puzzle-solving, and combat, was central to the design challenge BKOM took on with this project.

Stylish Turn-Based Combat
Comic book-inspired visuals meet tactical depth. Use unique skills, attacks, and talent trees to outsmart enemies and gain the upper hand with whatever your crew can get their thievin' hands on.

Mind-Bending Puzzles
Explore every room and solve observation, deduction, and inventory puzzles. Hack terminals, hunt for clues, and bust down doors to uncover the truth hidden behind a corrupt billionaire's empire.

A Trio of Trouble
Frank, Sally, and Gavin each bring essential skills: lockpicking, hacking, and brute strength making teamwork the only path to mission success.
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